toreaero.blogg.se

Stonehearth mods localization iln
Stonehearth mods localization iln













stonehearth mods localization iln stonehearth mods localization iln
  1. #Stonehearth mods localization iln how to#
  2. #Stonehearth mods localization iln mod#
  3. #Stonehearth mods localization iln license#
  4. #Stonehearth mods localization iln series#

  • Squid/Cthulu: A hulking great red humanoid, Squid has green eyes and a tentacle-like beard.
  • Currently, skeletons can be normal, wear a hood or be wearing a helmet.
  • Skeletons: Skeletons have white bones, visible rib cages, and blue eyes.
  • Unlike the straightforward aggression of goblins and trolls, these new enemies will cheat, kidnap, and blackmail their way into your citizen’s homes.
  • Your wealthy, thriving communities will draw the attention of the dread Order of Applied Equivocation.
  • A secret panel in the dead merchant’s desk reveals a cheerful crest chased with the following motto: The OAE: Backstabbing You for Our Better Tomorrow.
  • Unlike other monsters, Goblins have wolf mounts and are said to be able to attack your village in large groups.
  • Goblins: Small green humanoids with pointy green ears.
  • #Stonehearth mods localization iln mod#

    This Mod adds a new job with its own gameplay features to the game: The Hunter.Īn evolution of the Trapper, the Hunter can prove itself a valuable member of your community by providing resources from big game much more easily, rare resources from alligators or even Zillas without combat and a much greater efficiency when skilled enough to unlock their automation abilities and their companion - which provides them the amazing trait of being able to automatically teleport animal loot into your storage.There are a variety of mobs or enemies within Stonehearth players must watch out for. CONTENTS THE HUNTER JOBīecome one with nature as you send a hearthling to perform a new but essential survivalist's job: hunting. Tired of traps - although they can still tend to them - Hunters will actively track and hunt down animals to provide your town with resources like pelts and meat. Capable of attacking marked targets, hunters are reliable professionals but not real fighters - they will behave like civilians when facing greater threats.

    #Stonehearth mods localization iln series#

    The Hunter will unlock a series of cool new abilities as they progress through their levels. Similarly to how the Northern Alliance animal campaign works, having a Hunter will allow your town to occasionally spot wild game, providing a renewable source of huntable animals for your Hunter. Unlike the Northern Alliance campaign, however, animals that are tracked through a Hunter can come in larger packs or even different kinds than the usual ones from that campaign. On Level 3 the Hunter will gain the ability to use Hunting Camps, and the recipe will be unlocked for the Weaver. A Hunting Camp can be used as a chair or light source but its primary use is to automate the Hunter's job. This provides the player with the ability to surround their borders with Hunting Camps and make sure their Hunter is constantly working! POACHING Whenever new animals are tracked (spawned) near a Hunting Camp, they will be automatically marked for hunting.

    #Stonehearth mods localization iln how to#

    On Level 5 the Hunter will learn how to find poaching opportunities. These are small quests outside of your town's territory that will allow your Hunter to go after more exotic resources or even a legendary headgear for themselves. DOG COMPANIONįinally, on Level 6, your Hunter will develop a beautiful friendship with a new best friend - their Hunting Dog. This animal is able to help the Hunter on their hunts by chasing down prey and keeping in the place for the Hunter to finish them. It has cross-functionality with the following mods: Additionally, when hunting with their hunting dog, all the loot dropped from slain animals will be automatically transported to one of your Hunting Camps, if they're available. Stonehearth ACE : ACE hunting resources are added to hunts ACE resources added to some recipes.Trapper+ : Fully compatible with Trapper+ raw meats and fresh pelts.įully compatible with ACE monkey patches.This mod is compatible to any mods that doesn't override or alter the following controllers: If using Trapper+, the Hunter's Bow will be crafted by the Trapper and not the Carpenter. The mod is adapted to work with ACE's changes to these files.

    #Stonehearth mods localization iln license#

    Mod created by Daniel Angione (DaniAngione#3266 on Discord created by Radiant Entertainment ( ) If you're willing to translate this mod to any other language and would like to see the localization supported on the official mod itself, contact me on Discord:ĭaniAngione#3266 CREDITS, SUPPORT & LICENSE This mod is completely compatible with Stonehearth's localization, it is in English (en) by default and will include a Brazillian Portuguese (pt-BR) translation in the future. This mod and all its contents are under a GNU GPL 3.0 license and may be used, shared, remixed and anything else as long as credit is given, linked and the same license is used! More info: CHANGELOG October 9th, 2020 - v1.0.1 Very special thanks to PaultheGreat for his help with some of the coding issues I've ran into!















    Stonehearth mods localization iln